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	<title>Comments on: Code</title>
	<atom:link href="http://www.hardwar.org/development/feed" rel="self" type="application/rss+xml" />
	<link>http://www.hardwar.org</link>
	<description>A free software Hardwar remake</description>
	<lastBuildDate>Mon, 06 Feb 2012 15:41:46 +0000</lastBuildDate>
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		<title>By: Joe</title>
		<link>http://www.hardwar.org/development/comment-page-1#comment-1630</link>
		<dc:creator>Joe</dc:creator>
		<pubDate>Sat, 01 Oct 2011 13:10:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.hardwar.org/?page_id=32#comment-1630</guid>
		<description>I too feel like the story often got in the way of an &#039;Elite&#039; style open ended game. But without the story, their may not be enough to sustain a game.</description>
		<content:encoded><![CDATA[<p>I too feel like the story often got in the way of an &#8216;Elite&#8217; style open ended game. But without the story, their may not be enough to sustain a game.</p>
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	<item>
		<title>By: marrtin</title>
		<link>http://www.hardwar.org/development/comment-page-1#comment-1606</link>
		<dc:creator>marrtin</dc:creator>
		<pubDate>Sat, 24 Sep 2011 16:26:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.hardwar.org/?page_id=32#comment-1606</guid>
		<description>I have followed hardwar since 1994 when it was called &#039;moth&#039;.on gremlin devnet forums.my only objection was that the videos (with some questionable content) detracted from the freeform open ended nature of the game.if I could develop hardwar I would only add the following things-levels,as your moth progressess up the technology ladder with many incremental upgrades such as engine,power and rudder that when maxed out allow you to progress to higher level craters which are richer and more affluent with higher tech moths with bigger power bases and heavier weapons.</description>
		<content:encoded><![CDATA[<p>I have followed hardwar since 1994 when it was called &#8216;moth&#8217;.on gremlin devnet forums.my only objection was that the videos (with some questionable content) detracted from the freeform open ended nature of the game.if I could develop hardwar I would only add the following things-levels,as your moth progressess up the technology ladder with many incremental upgrades such as engine,power and rudder that when maxed out allow you to progress to higher level craters which are richer and more affluent with higher tech moths with bigger power bases and heavier weapons.</p>
]]></content:encoded>
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	<item>
		<title>By: kris Bauer</title>
		<link>http://www.hardwar.org/development/comment-page-1#comment-1423</link>
		<dc:creator>kris Bauer</dc:creator>
		<pubDate>Sun, 10 Jul 2011 09:55:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.hardwar.org/?page_id=32#comment-1423</guid>
		<description>hi is hardwar to be re made with up dated graphics and stuff? can you give me any info on the game thanx</description>
		<content:encoded><![CDATA[<p>hi is hardwar to be re made with up dated graphics and stuff? can you give me any info on the game thanx</p>
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