Since the last update we began making progress towards further developing the game. It was decided that rather then wasting time on an in game editor that we should use Ogitor for building the level, at which point we can simply load levels into the game. From my perspective it takes a lot of work off my shoulders and means that world builders can start making the level straight away simply by downloading the editor program.
nirokugraphic posted a great piece of concept art showing the exterior of a communications relay.
Since starting the project I have been experimenting with different libraries and have come to some conclusions. When it comes to user interface libraries I’m coming to the point where I can see a lot of flaws with MyGUI and am considering to switch back to CEGUI. There are a few things that MyGUI can’t do such as correctly aligning base UI elements and although MyGUI is initially easier to use, it has too many limitations to make it practical for everyday use.
nice, very homeworld 2
I loved the original. I wish I knew how to code better so I could help, but for now all I can do is give you some encouragement. Good Luck! Some of us can’t wait for the first release.
You don’t need to know how to code to help. Simply giving feedback on the forum is contributing and encouraging enough.
Cool, good luck with it. I worked in QA for Gremlin back in 1998 when the original came out. I lived on a diet of 70 hour weeks, pizza and Dr Pepper thanks to this game.
Oh by the way – there was a very detailed design document for a proposed official sequel called Hardwar: Legacy, which never happened. It was written by a couple of other QA people at the time. Look up a chap called Luke Warhurst – he might still have it if you’re interested.
I have to say – this whole project is one hell of the work! I’m looking forward to it!
I loved this game back in 98. I play allot of eve online and this game shairs allot of the same elements. I would really like to see this game get completed. Good luck .