Weekly dev update #7

This week I slavishly hacked away at the code with little success towards fixing the errors I have been having. Fortunately not everyone was as unproductive as I am. Ville pitched in with a new main menu design as seen below.

mainmenu design WIPI believe this is still very much a work in progress however the results so far are much better then I could even think about. It might seem like a main menu is such a trivial thing, however the aim for this project is that every part of it is as good as it can be.

The main menu is one of the first things a player sees when starting your game so giving a good impression helps to create a much better overall experience. If you would like to join in feel free to contribute your ideas on our forum.

One Response to “Weekly dev update #7”

  1. anon says:

    It really is impressive, the font, the details and all. The background could maybe be a bit better but overall the screen is great. However, if I may make a suggestion, don’t focus on the details just yet — leave that for the end; for now make sure the game is playable as soon as possible, even if with crappy graphics. Quantity over quality until there is some momentum, I’d say, playability is the most important aspect.

Leave a Reply