Category Archives: dev update

Dev Update #20

Happy new year! Here is a quick update on the latest developments. I’ve been very busy these last few months and now I have finally finished the much needed rewrite of the core game engine. It took a while but … Continue reading

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Dev Update #18

A good productive couple of weeks in the forums meant that a lot of planning, artwork and other details got discussed. Everyone got into an interesting discussion about what the main story should involve on the forums. nirokugraphic wrote: To … Continue reading

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Dev Update #17

Since my last news update I’ve been working on porting the code base to MyGUI 3.0.X and placing the editor into a window. At first I didn’t want to do this because it’s wasting time that could be better spent … Continue reading

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Dev Update #16

This week I was able to track down a bug to do with saving the building’s rotation. Along with some code refactoring I have moved on to changing the user interface to be a little more pleasing to the eye. … Continue reading

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Weekly dev update #14

Last week there was no developer update as I was sick with the flu. This week however I wanted to do something different so I have been working on the sky in the game. My first attempt was to simply … Continue reading

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