Category Archives: dev update

Weekly dev update #13

This week was very successful. The problems saving building layouts has been fixed. You can now load and save your layouts. My next task is to get editing working and then I am hoping to generate some support in helping … Continue reading

Posted in dev update | 2 Comments

Weekly dev update #12

This week is Chinese new year, so happy year of the tiger everyone. I opened up a new thread on the free game dev forum to try and debug some of the problems I have been experiencing with integrating SQLite … Continue reading

Posted in dev update | Leave a comment

Weekly dev update #11

The weekly developer update is where you get the chance to catch up on the latest news that has been happening on the project. Continue reading

Posted in dev update | 4 Comments

Weekly dev update #9

Happy new year! No rest for me this holiday as I have been busy cracking out code like there is no tomorrow. This week I fixed a long standing bug with buildings not appearing correctly upon starting up the game … Continue reading

Posted in dev update | 2 Comments

Weekly dev update #8

This week saw an explosion of work from multiple contributors. Kilagain submitted some rough concept art for “moth” designs. A moth is the name of the flying vehicles in the game. I also started a discussion about the new kind … Continue reading

Posted in dev update | 2 Comments