Category Archives: project

Open source game development

There is currently a great writeup by one of the developers of The Hero of Allacrost on one of the subjects that I get all the time as the main developer of Hardwar. I really suggest people go read it … Continue reading

Posted in project | 8 Comments

new site and forums

There has been some big changes this week as I have migrated the site from sourceforge on to opengameart.org . Since the server crash on forum.freegamedev.net it seems that unfortunately we have lost all our data. Our new forums will … Continue reading

Posted in project | Leave a comment

Forum is down

So unfortunately the FreeGamer forum where we communicate through has crashed. I’m currently looking for a better long term solution and will try to keep everyone updated.

Posted in project | 1 Comment

Building Placement is working

I’ve finally worked out most of the problems with the dragging and dropping of buildings in the editor and it now works! Not only that but the buildings are added to everyone who is in the game. Very exciting to … Continue reading

Posted in coding, project | Leave a comment

Loading screen redux

Only one day after posting my poorly done concept artwork for the loading screen and I received an amazing response back from the community. Below I have posted my original drawing (left) and next to it is Tranberry’s effort (right). … Continue reading

Posted in art, coding, project | Leave a comment