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streamlining the content pipeline
Making this game has been quite the journey especially because of the fact that the game is open source. There are all sorts of extra challenges in trying to do an open source game which you just don’t have in … Continue reading
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Sponsor Appreciation, Open Game Art
This is a quick shout out to say thanks to Open Game Art for giving this project the web space and bandwidth needed to keep us all together working on the game. The owner Bart funds the entire site out … Continue reading
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Dev Update #15
I’ve been pretty naughty and have not posted anything new for the last few weeks on the blog. To be honest there is not much to tell. Work on the code is progressing nicely (however I wish I had some … Continue reading
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Weekly dev update #10
Last week I took some time off the project to catch up on some things that I needed sorting out at home. There will also be a lack of updates for two more weeks as I go on vacation. For … Continue reading
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Weekly dev update #6
This week I was messing around in blender in an attempt to texture some of our building models we have. It also gave me an opportunity to try out the new blender 3D 2.5 alpha that people I know keep … Continue reading
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