So the editor is progressing nicely. Discussing with c-thru we have decided to make the entire crater as static geometry but have the buildings placed in the editor. So every game could have different building locations but the main craters or level geometery would look the same. I think that this is the best decision as we want sometime playable as quick as possible and it’s much easier to just make the craters in max, export them and then add buildings.
So I started working on the main game. As usual the hardest and most difficult part is starting. I have planned for all games to be run through a server which means that if you start a single player game it would start up a server on your computer which only you can connect to. I am thinking that this would save us alot of time rather then building a single player then adding multiplayer support. It also requires doing alot of stuff I’ve never done before which is time consuming so my progess has been slow at this point while I move code around and do lots of experimentation.
